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Ticket #452 (assigned story)

Opened 2 years ago

Last modified 6 months ago

Removal of RGB Rendering Model

Reported by: callan Owned by: callan
Priority: minor Milestone: OMERO-Beta4
Component: Bin-Services Version:
Keywords: Cc: jburel, jmoore

Description

The RGB rendering model is a holdover from the client side rendering engine that doesn't fit well with the colour choices one would like to make. Having to flip the rendering model when one wants to assign channel 0 to blue, channel 1 to green and channel 2 to blue explicitly is less than ideal.

The real benefit this has is allowing an optimization to be enabled when you don't have colour component overlap in the user's colour choices. The rendering engine should be smart enough to enable this optimization based on the user's colour choices and not have to have the rendering model flipped by the API user.

In short, the model should be removed and the optimization enabled intelligently by the rendering engine.

Change History

Changed 2 years ago by callan

  • component changed from General to Bin-Services

Changed 21 months ago by callan

  • keywords iteration3 added
  • status changed from new to assigned
  • version deleted

Changed 17 months ago by callan

  • milestone changed from 3.0-Beta2 to 3.0-Beta3

Largely resolved as part of r1574, the actual removal of the extra code will come in milestone:3.0-Beta3.

Changed 8 months ago by callan

  • keywords iteration3 removed

Changed 6 months ago by callan

  • milestone changed from 3.0-Beta3 to 3.0-Beta4

Just hasn't been a necessity to remove this in milestone:3.0-Beta3, moving to milestone:3.0-Beta4.

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